This one will take a bit of time, but Im working on an HD installer. Having to jump through hoops to boot the iso from a flash drive, and partition an HD via Freedos is just annoying at best. So, work commences. Will keep you guys posted.
Also, I have learned over the course of the previous year how to solve for some hardware issues, and how we can map some devices into the memory space. Stay tuned on those.
Thanks for your patience!
Thursday, April 11, 2019
Wednesday, February 6, 2019
Its been a year since my last post and people have asked if I will be returning to this project. If you check my various github repos, youll see Ive been active in a number of projects, so Im still around and have been busy. Some of my other recent projects include:
* A library for talking to the Ultimate 64 dos and networking functions
* RHML - a web-like browser for the 64 and 128 (and possibly other 8 bits)
* A PC-based SID music making application (WIP)
* Contributing to cc65 and the Ultimate II+ application repos
I found today that another member of the scene (from the Lemon64 Emulation forum) has developed a VICE emulation bare metal for the raspberry pi. While not x86, I encourage you to check his project out:
https://github.com/randyrossi/bmc64
Seems like bare metal 64 emulation is really taking off! And thats a great thing for all of us.
As for OS64, no doubt *yes* I will be back to it - it is not abandoned. I simply have so many ideas and projects (plus real life stuff) that it's difficult to live in one world for a very long time. If anyone has interest in helping further OS64 development, I will certainly add you as a contributor. This code works, as we have discovered, and it's not going anywhere. So we will get the train moving again soon!
Thank you all for your support and keeping an eye on the project. Commodore will always carry on. with people like us staying involved.
* A library for talking to the Ultimate 64 dos and networking functions
* RHML - a web-like browser for the 64 and 128 (and possibly other 8 bits)
* A PC-based SID music making application (WIP)
* Contributing to cc65 and the Ultimate II+ application repos
I found today that another member of the scene (from the Lemon64 Emulation forum) has developed a VICE emulation bare metal for the raspberry pi. While not x86, I encourage you to check his project out:
https://github.com/randyrossi/bmc64
Seems like bare metal 64 emulation is really taking off! And thats a great thing for all of us.
As for OS64, no doubt *yes* I will be back to it - it is not abandoned. I simply have so many ideas and projects (plus real life stuff) that it's difficult to live in one world for a very long time. If anyone has interest in helping further OS64 development, I will certainly add you as a contributor. This code works, as we have discovered, and it's not going anywhere. So we will get the train moving again soon!
Thank you all for your support and keeping an eye on the project. Commodore will always carry on. with people like us staying involved.
Monday, February 5, 2018
Temporary Hiatus
Hey folks, currently I've been deep in some real life work projects that has my attention elsewhere. I had wanted to focus on USB drivers among other fixes and enhancements, but it will have to wait for now. Probably a few more weeks before I can get back to it. So stay tuned - just a pause, not a stop!
Thanks!
Thanks!
Tuesday, December 12, 2017
Happy Holidays and Merry Christmas
I wanted to take a minute and thank all of my visitors who support this project and wish everyone the best this Christmas and New Years. As we go into the season, I will likely have less time to spend on the project, so updates will be a little less frequent, at least until next month. But please keep sending your comments or ideas. We will definitely continue into 2018!
Tuesday, December 5, 2017
New video
Here's the famous synthy program running:
Its a little slow because this machine is an old Pentium 4 machine.
Its a little slow because this machine is an old Pentium 4 machine.
Floating point crash on Atom processor
Tried the OS on a small netbook, but it halted before the emulated screen was to be rendered. After some tracing, I found the problem is when the system is scaling the screen. Floating point numbers are needed for that code. The halt was right at a floating point operation. This was just a little Aspire One netbook, so I found it odd that it would stop right there.
If anyone has any ideas on why this might occur, please do let me know.
If anyone has any ideas on why this might occur, please do let me know.
Monday, December 4, 2017
SID a little better
So the PC speaker isnt great... but if Id use an actual correct formula for sound it would be a little better.
So I did. Sound much better (try the pac game as below)
POKE 313,255
RUN
Also, F12 will turn skipping 10 frames on. This is best for slower /older machines.
So I did. Sound much better (try the pac game as below)
POKE 313,255
RUN
Also, F12 will turn skipping 10 frames on. This is best for slower /older machines.
Subscribe to:
Posts (Atom)